Cross Computer Issue
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I love Daz studio. It takes up almost all of my free time. I own two computers that are basically devoted to it. My desktop which was built with Daz in mind and a laptop that meets a little above the minium specs so that I can work scenes while out in the world where inspiration strikes. I am having two small but significant issues that have caused a few tears. The first and most common is that when I take one .duf from one machine to the other it tells me that there are missing files for my 3rd party content and they won't load. I have all of the same contect downloadede on both machines, and I know that the studio probably isn't set up to recognize these items, but there has to be something I can do, right?
The second thing is, that I have recently made a character. I applied a skin and now when I open it on the opposite computer the tint is red. It's supposed to be a normal flesh tone. I have tried reapplying the skin, applying different skins, messing with the diffuse and company in the surfaces tab, nothing. When I open him on the original machine (laptop) he looks fine. I spent a lot of time getting his facial features right. I really don't want to scrap him.
Comments
Do the content directory settings match? One thing in particular to avoid is having one content directory isnide another - that might well lead to confusing paths in the saved scenes. (The directories don't have to be in exactly the same place on both machines, as long as DS knows where the content is.)
In render or in preview?
I just checked and they are set up in the same place. Darn, I was hopping that was it.
Both.
If they have missing files, then they are missing; you will be told what is missing.
You can then locate on the computer that they are not missing on. Dim is great at displaying the locations of files (presuming you use it and that they're not third party items).
You can then check on the missing computer the same place and see if it's all or part of the installed item. If you have multiple Libraries then check in the same place in each library to be sure.
Just get the install files and re-install. I keep all downloaded files becuase, well this is one example.
When you get something new, copy then to the other machine. Alternatively, take a full copy of the library that contains third party content and transfer it
I have two computers and can open the same scene on both and my not DAZ libraries are on totally different drives with different names (same library names)
(but do share the same content were copied from one drive to the other)
so you must have something different
What kind of missing files exactly?
Also is that 3rd party content in DS format? If not, when you save a scene DS will save "data" files corresponding to the conversion of those items to DS format,not only the .duf file. The scene will reference those data files, not the original geometry, so you need those files on the second computer too.
I do exactly the same. Every couple of days I have a program automatically run that syncs the various drives up (including an additional external backup.) I use Syncredible - https://www.ascompsoftware.com/en/products/show/product/synchredible/tab/details - but there are many others that do the same job. With free versions!
TD
I just send my extracted zips from elsewhere over my network occassionally or copy them to a usb and install them now, it goes both ways depending on which PC I download them from and if the other one is on, I can see all the shared externals on both PC's in my network
both computers have DIM for DAZ
damn windows 10 2004 update has stuffed my network
it wants a password and it's not accepting my Homegroup one from my Win7
oddy I can still go the other way and and send to grab stuff off it from my Win10
I just finished running that painfully long end of service update on Win10
Might be wanting the actual password you sign in with to launch the OS [necessary after rebooting the computer because of updates]. That or the one for signing into Microsoft's services which go along with W10.