Daz to Max

Hi Folks

The bridge script seems to work fine...well almost:

I cannot display or render materials, except for the face of a Genesis 8 female.
Seems that something is messed up upon import to 3dsmax (2019) - no matter what I do, I cannot render the multisub material textures - doesn't matter whether its Vray or not.
Material (face) -ID's seem to match up ok...(face-ID's vs. multisub material ID numbers)

Do I really have to build the shaders from scratch?

Thanks, kind regards
Mike 

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