EXP export and batch file for Gen 4 figure morphing
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Is there any documentation anywhere that explains exactly what the EXP Export utility and the batch file maker/processor in Libraries\!Daz actually do?
The reason I ask is that I have some old test morphs that still have traces lying around - eg in my Powerloader and also in V4. I thought I'd gotten rid of all mentions of them but there are obviously still traces of them. I also would like a better understanding for general troubleshooting purposes.
Thanks!
Comments
ExP exporter writes a series of poses for each body part of the figure (on which there is an exported morph) setting up the channel name, the ERC links, and the grouping. It also writes delta poses for loading the actual morph data 9usually via an INJ pose, or with PowerLoader). The body-part pz2 files get the product code entered in the dialogue as an identifier (so you could use a batch command to remove them from the whole folder tree).
The DzCreateExPFiles-figure tells the DzCreateExPFiles application to process the specified folder, creating a single master .pz2 file that reads in all the product .pz2 files for each part, the figure's CR2 is then written to read in those master .pz2s which in turn read in the installed morphs.
So to remove a morph set you need t remove the product-code .pz2s from the \Runtime\Libraries\!DAz\Figure folder, then run the DzCreateExPFiles-figure batch file to scan the folders and make a new list of .pz2s so that it isn't looking for the removed product.
Thanks, this is really really helpful!