X-Ray Iray shader
santjaga1975
Posts: 5
Hi!
Does anybody knows how to make x-ray iray shader? I tried to make it in shader mixer - I could not ...
It would be usefull for making different effects, for example fire based on 3d mesh, not just plane-sprite. I made some example in Octane (see pic).
Here we have 3d mesh with x-ray effect (made by opacity through fresnel), add color through opasity, emission and glow.
Anybody?
Thanks!
Comments
That looks cool. Shader mixer in Daz is so confusing.
Opacity based on Fresnel is a good idea.
Wonder what all the Line-art shaders do. Wonder if they use Fresenl bricks as well. Perhaps could be used as template.