Morph Asset Save

Hello,

I have a question concerning custom morphs and the manner they are saved. If I create a custom morph for a genesis character or a random prop, with Zbrush for example, and export it in the scene without saving it as a support asset, does this morph is actually saved in the scene .duf file? For me it seems to be saved in the scene, but I just wonder if in fact the morph is saved in a temp folder somewhere. I hope my question is not too confusing^^

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