Mesh grabber morphs windows version

So is there a win version?

Comments

  • not yet.

  • jd641jd641 Posts: 459

    Is the Mac segment of DAZ larger than the Windows user base? I always thought it would be the opposite, so I was kind of surprised the there was no concurrent Win version released. The 5% off the cart total was a good deal, but the MG add on was the only thing I was interested in but I guess I'll have to wait for tomorrows new releases and hope it's out and the 5% sticks around.

  • plasma_ringplasma_ring Posts: 1,025
    jd641 said:

    Is the Mac segment of DAZ larger than the Windows user base? I always thought it would be the opposite, so I was kind of surprised the there was no concurrent Win version released. 

    I think it's more likely that it was either supposed to be in tonight and overlooked, or that some other wonky thing happened. IIRC PAs don't have much if any control over when products go live, and I remember other incidents where people had to explain to customers that the full functionality of something was dependent on another product they thought would be released at the same time. 

  • SevrinSevrin Posts: 6,310
    jd641 said:

    Is the Mac segment of DAZ larger than the Windows user base? 

    No.  It's smaller.  Only Daz would have figures, though.

  • jd641 said:

    Is the Mac segment of DAZ larger than the Windows user base? I always thought it would be the opposite, so I was kind of surprised the there was no concurrent Win version released. The 5% off the cart total was a good deal, but the MG add on was the only thing I was interested in but I guess I'll have to wait for tomorrows new releases and hope it's out and the 5% sticks around.

    Look for the commercial thread. There is the explanation: ManFriday did the Mac version of MeshGrabber and the AddOn and while doing so added the Morph Editor. So this addon will be coming a little later for windows it seems. But hey, I've waited for the Mac version for almost a year so a couple of days should do no harm, right.

  • jd641 said:

    Is the Mac segment of DAZ larger than the Windows user base? I always thought it would be the opposite, so I was kind of surprised the there was no concurrent Win version released. The 5% off the cart total was a good deal, but the MG add on was the only thing I was interested in but I guess I'll have to wait for tomorrows new releases and hope it's out and the 5% sticks around.

    Look for the commercial thread. There is the explanation: ManFriday did the Mac version of MeshGrabber and the AddOn and while doing so added the Morph Editor. So this addon will be coming a little later for windows it seems. But hey, I've waited for the Mac version for almost a year so a couple of days should do no harm, right.

  • Just curious if it was an oversight. Very interested in this. I've used the mesh grabber to make some morphs. But when working with other movement sliders it alters the morph in a undesirable way. I have a product on hold because of this and very interested in seeing if the morph addon will help the process of correcting other morphs working with the one I made.
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