Overexposed render?

baalhugbaalhug Posts: 21
edited October 2020 in New Users

Is it normal this level of overexposed Iray render with an only Headlight lamp on camera (and dome)?
 

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Post edited by baalhug on

Comments

  • I think most turn off the headlight lamp(s) and use other lighting choices.

  • SpottedKittySpottedKitty Posts: 7,232

    There are exposure controls in Render Settings>Tonemapping. Experiment with different settings until you find something that looks good.

  • baalhugbaalhug Posts: 21

    I think most turn off the headlight lamp(s) and use other lighting choices.

    Yes, still I don't really understand why the "default" headlight is so high, if I lower it I can't see anything in the viewport and otherwise renders are totally burned.
     

    There are exposure controls in Render Settings>Tonemapping. Experiment with different settings until you find something that looks good.

    That did the trick. Thank you both, guys.

  • SpottedKittySpottedKitty Posts: 7,232
    baalhug said:
    Yes, still I don't really understand why the "default" headlight is so high, if I lower it I can't see anything in the viewport and otherwise renders are totally burned.

     After you turn the camera Headlamp off, turn on the Preview light with <ctrl>-L — it looks the same in the Viewport, but will not render. This lets you see what you're doing even if the scene's overall lighting setup that looks great in the render doesn't show up well in the Viewport.

    baalhug said:
    That did the trick. Thank you both, guys.

    Glad to help. We were all beginners once, and a lot of "paying it forward" goes on in this forum.

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