Shader problems after opening a file
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Posts: 43
Hi guys, sometimes after re-opening a file that I had been working on the figures render white and I get the following message.
3Delight message #45 (Severity 2): S2069; the interface of shader '/
I try changing the materials on the figure but it doesn't seem to help.
Any thoughts?
Comments
I am going to guess that the presets use the AoA SSS Shader. If I recall correctly the error your seeing is related to the displacement and that there is a displacement value (in the + or -) and it has no associated map. The white out is this odd thing that happens every so often. It may have something to do with not recompiling on the fly or something. About all you can do is save t he scene and then try and render it again.
That seems to be a common issue with shaders for Genesis 2 females. The only solution that works for me is to close Daz Studio 4 and open it again.
Very good, thanks for the info.
Deleting the "brickyard" folder in DS's temp folder will usually fix the problem so you don't have to close DS.