How to make clothing morphs applieable on different bodies?
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in The Commons
Hello, so I've started to create my own clothes for G8F. Now I have created some sportspants and want to apply a morph to it. When I apply this morph wit Morph Loader Pro on the G8F Base everything looks fine. But when I apply it on a slightly different body the pants start to clip into the hips and legs. I also have run the Tranfer Utility on the pants.
Does someone know how I can make the morph applyable on every body? The pants itself do follow every body morph I apply perfectly. only when the clothing morph is applied it doesn't work anymore.It must be possible because some clothes I bought do have morphs working with every change I make to the body.
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Comments
Okay... Doesn't seem like enough information, but I will make a guess that you are saying Full Body Morph and local body morph changes are propagating to your created sportspants as auto-generated morphs from Genesis 8 as they should.
You don't believe the issue is any G8 body morphs (that they all have Auto Follow turned on), because purchased products all get the body morphs propagated to them as auto-generated morphs.
It looks like you created a custom morph via a draping dynamic cloth simulation, and now you want that morph to inherit the auto-generated morph by any G8 morph changes.
If I am correct in my assessment, this is not possible. Your morph is applied secondary to the auto-created morph, and you are negating the auto-generated morph to your pants as your morph dials back to draping on the base G8. Hence, your poke-through clipping.
You can fix this with adding correction morphs to the auto-generated morph in your pants per auto-generated morph (which means all of them), or you can create some custom basic expansion morphs (waist wide, waist girth, left move out, etc. -- at various sections in the mesh) to help with the issue.
Look up how to do correction morphs -- I'm sure there are tutorials out there for them -- If you can't find one, I could create a mini-tut here for you, but I won't be able to get to it until sometime next week.
Good luck, I hope you solve your issue...
So the morph was created for Genesis 8 base female?
When you say "apply morph" do you mean you "Load" the G8F base morph with Morph Loader Pro? Or do you mean you are dialing in the existing morph.
(Just trying to rule out the obvious).
ok, yes you perfectly guessed my situation! Thanks for your answer, I will now look up how to do the correction morphs.
So the pants I have bought with undressing poses and morphs for the pants do fit every morphed G8 body because they have the correction morphs? Did I understand this right?
I meant, If I put the pants on a G8F Base with Transfer Utility all Body morphs work perfectly, so there is no clipping. Also the morph for the pants I created myself does work perfectly on the G8F Base, but as soon as I apply any body morph on the G8F the pants start clipping.
Sorry for my bad english..
Ok wow I think I found the problem.. I just had to put up the Smoothing Iterations to 8..
I have seen it in this video
he has some really good tutorials!
Thanks for your help guys and maybe this threat can help someone else new to clothing creation.