Is it a flaw or a feature - that all my old V4 Subsets load with IK turned on?

in The Commons
I never remember my V4 characters twisting into strange shapes when I attempted to move them before, but now they do, unless I deleted all the IK references in them.
Is this something we have to live with now?
I have tons of old V4 saved characters, this is a drag.
JD
Comments
They load with IK on in Poser too, as I recall, so probably a feature.
If I select a V4 and try to translate it in any diresction the arms and legs lag behind...This didn't happen in previous versions of DAZ...
I don't see how this could be considered an improvement.
JD
If you expand V4 you'll see the 4 x IK element lines ( right arm, left arm, right foot, left foot )
I delete those and she works fine after that.
The headache is everytime you start a new scene or load V4 back into a scene you'll have to delete her IK's again.
This also happens with easypose figures made for Poser... if you don't delete their IK's then it acts wonky.