Transferring Custom V4 Character Morph to V4 Clothing
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Since my other thread went the way of the third page, I'll try again. I want to transfer a custom character morph for V4 - specifically Anais, to V4 clothing, but nothing I've tried works, in either DAZ or Poser. In the product promos, the character is clearly wearing the V4 basicwear bikini, but when I try to transfer the character morph, I get nothing.
I know it has something to do with the morph being loaded in the DAZ Injection Channel, as other character morphs like GND4 and Pretty Base IV, which also load in the Injection Channels, don't transfer.
I would really appreciate some help with this, I'm getting a serious headache banging my head against this wall.
Comments
Best and most reliable options I know of to add custom V4 morphs to V4 clothing is either Wardrobe Wizard that comes with Poser or D3D's Morphing Clothes.
Wardrobe Wizard does require you to purchase the add from PhilC for V4. Morphing Clothes is a stand alone app that requires no further purpose.
There are other older apps like Clothes Convertor and Morph Magic that will transfer figure morphs into clothing.
When you open the cr2 in a good text editor, what do you see as far as the channels go?
The morph is stored in the PBMDC_11 Channel on each individual body part. I don't want to have to buy additional programs to do this. I shouldn't HAVE to buy additional software to do this.
Surely SOMEONE knows how to transfer morphs like this into clothing in DAZ or Poser?
Making custom morphs is the other way. If on D/S4.x need to export out the new .cr2 fille [which as is, is not redistributable].
No offense, but not helpful. Exactly how does exporting a cr2 help to transfer the morph to clothing?
Not the V4 cr2 but the cr2 for the clothing item. Are there any extra channels in the cr2?
Yes, the clothing I'm trying to use (Unified V4 Bodysuit) has the exact same channels as V4.
Edit to add: The V4 Basicwear clothing also has the same channels as V4.
Had rewritten the reply and left out part ... is not transferring the morph, it's how we can save new morphs into .cr2 files since nobody has figured out how to make the true inj/rem files like we could with the free script in D/S3.
If the OP has DS3 in their product library and a copy of the free script (since I don't know if it would still be available in the freepository or the DAZ forum), they could do it that way. After all, V4 and the bodysuit are DS3 compatible.
I don't have DS 3
YES!! I AM AN F-ING GENIUS!!!! Finally, after hours of banging my head against this, I have finally solved the G-D*MNED Problem. All I had to do was go through and rename the internal names of the friggin' PBMDC morphs. It works! HA HAHAHAHA HA!!!!!
A couple of the possibly required items may still be available scattered over the 'Net ... however they are all in a nice neat package over in my Boudicca36 sharecg.com gallery ;-)
And just in case anybody has D/S3 and not the FS tools, IF one buys a new today item and throws the http://www.daz3d.com/daz-originals/figure-setup-tools in the same cart, it comes up to about $10.48 [for the .cr2 exporter, etc] [only needed for D/S3 NOT D/S4]. [check serial key page then for the key]
If it's working for you great! :-) Thought does cross the mind though, wouldn't said procedure mess up the other morphs? [mind you if they aren't in use at all, it doesn't matter for your item].
It does a little, but I can work with it.
Normally I would have suggested using the Transfer Active Morphs function in DS4, but it has one major "flaw", it will not overwrite an existing channel. Usually this is only an issue with "poorly" done products, they have the morph channels but don't work in DS due to the Poser users "fear" of crosstalk, in your case it's down to some of the early V4 clothing (like the Basic Wear) having the PBMDC & PBMCC channels already included.