Depth Mask Camera, alpha problem

cschneicschnei Posts: 0
edited August 2014 in Daz Studio Discussion

I used the "Depth Mask Camera" from "Age of Armour" ( http://www.daz3d.com/atmospheric-effects-cameras-for-daz-studio ).

But it has problems with transparent objects (leafs in trees).

The cube in this preview is completely invincible (opacity 0). But the depth camera ignores the opacity value.

depthmaskopacity.png
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Post edited by cschnei on

Comments

  • XoechZXoechZ Posts: 1,102
    edited December 1969

    I am using that camera frequently, but I have never had any problems.
    So, what problems do you have? Can you post a depth mask here, so we can see what it looks like?

  • cschneicschnei Posts: 0
    edited December 1969

    I added a picture to mys first post. It shows a invisible cube that gets visible by the depth mask camera.

    Same happens with objects that have visible and invisible parts. The depth camera collides with everything, no matter if the opacity is zero or not.

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