scaleing model parts in daz studio 4.6 pro

dinosaurmad87dinosaurmad87 Posts: 114
edited December 1969 in Daz Studio Discussion

Hi everyone quick question does anybody know how to scale 1 part of a model in Daz studio 4.6 pro? I have a Triceratops that I want to scale into a baby Triceratops I've done the whole body but cannot seem to select the horns as I'm guessing the horns were small when they were a juvinile Dinosaur?

Is there a way of doing it in Daz or do I have to use Hexagon?

Chears, Ian.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,291
    edited December 1969

    Individual bones will have scaling controls, though you will need to enable the display of hidden parameters in the Parameters pane option menu to get single axis controls. Gowever, the horns are probably not bones so those will need to be scaled some other way. You may be able to do it with DForms, probably using a weight-map to control the DForm (there have been at least a couple of threads on this) but if not you may have to create some scale horns morphs in a modeller.

  • dinosaurmad87dinosaurmad87 Posts: 114
    edited August 2014

    Arhh right thanks for that I've just gone on and checked this out and found it and it worked the horns sesized to a smaller scale like the baby Triceratops would of had. :D

    Post edited by dinosaurmad87 on
  • ssweetessweete Posts: 115
    edited December 1969

    And ig theres a moroh dail to make the horns longer dail it backwards/down will also work.
    You might have to edit tha dial settings to do this, click the cog next to the paddlelock then change the min to minus number bigger
    If its set to minus1 make it minus100.....I do this all the time with morphs.

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