Jabba's Throne Room

OVDOVD Posts: 254

Hey everyone

I'm looking for an environment that's reminiscent of Jabba the Hutt's throne room from Star Wars: Return of the Jedi. I don't need it exact, but that's the sort of scene I'm looking for for a project. 

Can anyone recommend a product for me that works along those lines please?!

Comments

  • HylasHylas Posts: 5,071

    On Renderosity there's a product called Oubliette Constructor that might serve.

  • Fae3DFae3D Posts: 2,637

    https://www.renderhub.com/dazinbane/jabbas-palace

    In case the link gets deleted, go to Render Hub and look up Jabba's Palace, user Dazinbane made a free one.  It may be OBJ, I don't recall, but that can be imported into Daz Studio.

  • OVDOVD Posts: 254
    Hylas said:

    On Renderosity there's a product called Oubliette Constructor that might serve.

    That's right along the lines of what I'm looking for! Still hoping for something closer, but it's a great backup plan! Thanks! 

  • OVDOVD Posts: 254

    https://www.renderhub.com/dazinbane/jabbas-palace

    In case the link gets deleted, go to Render Hub and look up Jabba's Palace, user Dazinbane made a free one.  It may be OBJ, I don't recall, but that can be imported into Daz Studio.

    I did see that one, but there's no way to get the surfaces working right in DAZ that I can find. Thanks though! 

  • maikdeckermaikdecker Posts: 2,985
    edited November 2020

    Took me about 5 minutes to assign the textures coming with the model to their surfaces. They are already mapped, so you just check the names and can drag&drop them in their spot on the surface tab "Base color" spot.

    Result:

    Only if you want to look it more detailed you have to invest further time/work...

    Jabba's Hut.png
    1024 x 1024 - 1M
    Post edited by maikdecker on
  • OVDOVD Posts: 254
    edited November 2020

    Took me about 5 minutes to assign the textures coming with the model to their surfaces. They are already mapped, so you just check the names and can drag&drop them in their spot on the surface tab "Base color" spot.

    Result:

     

    Only if you want to look it more detailed you have to invest further time/work...

    I tried that but when I look under the Surfaces tab there is only one surface for the entire model. When I tried to assign any of the textures to the base colours spot, the entire model turned to that surface colour. 

    You did this in DAZ? 

    Edit: Ahhh I see what I did wrong. I didn't check "read surfaces" when I imported it. Thanks! 

    Post edited by OVD on
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