Fitting one figure to another bones lost

So I have a regular figure A I want to put a graft Prop B upon. So I switched Prop B to Figure B and created bone 1, bone 2, bone 3 with weight maps. Now when I use on Figure B "Fit Figure to Figure A" all bones on B are lost and replaced with standard "hip, abdomen, ..." bones that are located in Figure A, not in Figure B anymore and every movement in Figure B is messed up..

Lets say Figure A is a person and Prop B is a tail. So the tail got individual bones to flex it. When I fit the Figure B to Figure A the tailbones are gone.

I want to have a set of bones in Figure A and I want to have a set of bones in Figure B.

Comments

  • fixmypcmikefixmypcmike Posts: 19,583

    Yes, "Fit to" will remove bones that aren't in Figure A.  This is pretty common with long hair that sometimes has extra bones.  The best option is usually to not "Fit to" and just Parent the hair to the head.

    Is Figure B actually a geograft?  If it is, I don't think you need to Fit To.

  • arnonarnon Posts: 88
    edited November 2020

    Figure B is a geograft, at least I think so. I defined the corner edges of Figure A to fit the geograft to and the edges of Figure A that will be hidden once the geograft is in place.

     

    Problem with just parenting: The graft (Figure B) doesn't move with Figure B and it does not attach automatically to the defined planes in Figure A. With "fit to" it works perfect... it's just the bones. *edit*: missed the "parent in place" option, just drag and drop it into the parent isn't good. So actually I have to manually adjust the graft to fit the right faces. Hmm, a workaround that's somehow "cheating". Why doesn't it attach to the faces I defined like it does when I use "fit to"?

    edit2: Parenting doesnt help. The graft doesn't follow poses, just translations.

    One of the many flaws in Studio... so I think I got no other choice than re-creating bones the 10th time to the now fitted graft together with face definition and weight maps.

    Post edited by arnon on
  • Well, you shouldn't rig the tail before setting it up as a graft.

  • arnonarnon Posts: 88

    Thank you!

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