The Context of Art and the CGI Medium (Are renders art?)

in The Commons
You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Long as we're here.
I thought this was interesting that Daz proper, used this image on the splash starter page for the new update.
http://docs.daz3d.com/doku.php/public/software/dazstudio/start
Date: 2011/08/25
http://docs.daz3d.com/lib/exe/detail.php/public/software/dazstudio/rosie.png?id=public:software:dazstudio:start
While it's a cool image, it was posted 9 years ago - these days they tend to post images that are more close to photo-realism. Though those older images have a certain charm. :)
Great video and a really cool topic.
I love the analogies! "You don't ask the guitarist to become your singing coach" lol It illustrates perfectly how important it is to get peer feedback and feedback from those who work within the same art medium. And that it's silly to let those who work in other mediums dictate what THEY think is and isn't art within your particular prefered medium.
I enjoyed the video a lot and am glad you posted it!
Thank you for sharing your thoughts on this, I think it'd be really valuable for anyone who worries about whether or not they're doing "real" art here to watch it.
I especially appreciate that you covered rendering and sculpting as different disciplines and the weighing of technical skill; I really think this is a big part of why many digital artists use DS but don't talk about it. Many people still view CGI as a lazy shortcut but admire the skill that goes into sculpting a detailed model, and that stigma can cause someone's regard for a render to drop from "Wow, you did that?!" to "Oh, okay" as soon as they learn you didn't make everything from scratch. And that sucks to be on the receiving end of! But it's mostly a perception issue that it seems every digital medium has had to struggle with. Even traditional artists deal with it; I've heard friends talk about how disheartening it is when most of the positive feedback on their work is some variant of, "That must have taken you so long to do!" as though the effort is the only reason it has value.
Arguments over what counts as art are usually upsetting to me because I can't understand looking at something a person created to express themselves and communicate and deciding it doesn't get to fall under the term we use for that because the medium or process aren't prestigious enough. I fell out of love with making art for a long time due to attitudes like that from pros in my field of interest, when so-called "outsider art" was what really spoke to me. I got back into it because my career crosses over with commercial art, where people often really do not have time to be precious about how things are made or who's making them. You need a social media asset? Quick, look up a Photoshop tutorial. Comic books? You need 50 pages per month, get 'er done. Sounds for a video game? Go out back with a microphone. light a tire on fire and swing it around (true story).
As a storyteller that makes more sense to me, because while I love tinkering in DS what really matters is that I have a tool that lets me communicate freely in ways I couldn't before. We went through the "video games aren't art" slog and it now sounds fairly ridiculous; this is something people are going to have to grapple with more and more as technology advances. Art is only going to get easier to make and more accessible with time.
@3Diva Thank you. Yeah, I think this is a direction I might keep rolling in and make more. I'm super-opinionated about this stuff. lol
As a storyteller that makes more sense to me, because while I love tinkering in DS what really matters is that I have a tool that lets me communicate freely in ways I couldn't before.
That's a great quote. It should probably find a way into some of their marketing.
That's pretty much why a lot of us are here.
I love this kind of image. It's has so much energy.