But will it run DAZ Studio?

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Comments

  • i  bet its already sold out to the foolish crypto miners. meanwhile cant even secure a 3070 for myself.

  • drzapdrzap Posts: 795
    edited November 2020
    drzap said:

     

    For rendering on the professional desktop the A6000 is what the real powerhouse should be. Based on the released specs it is the full GA102 GPU, the 3090 and 3080 is the GA102 with various elements fused off, presumbly running at a lower clock, its TDP is 300W, and using 48Gb of the cooler GDDR6 VRAM. Depending on just how low the clock is set it may set all sorts of GPU records when it gets out in the world. 2 in NVLink are enough for most of the stuff Hollywood does (and most of the fluid dynamics sims and other sorts of things people want these for). 

    I'm afraid you underestimate the assets used in a typical Hollywood action movie.   96GB would be inadequate for rendering all but the simplest of scenes.   Hollywood mainly uses CPU render farms for precisely this reason, not to mention the processing power of 2 GPU's is tiny compared to a renderfarm of multithreaded CPU's.  TV shows and commercials are a different matter, but no, any type of desktop GPU configuration is for lookdev artists, not for final rendering.

    Post edited by drzap on
  • drzapdrzap Posts: 795
    edited November 2020
    drzap said:

    ...but if you are doing a feature-length animated movie, or even an animated web series,...

    "but if you are doing a feature-length animated movie, or even an animated web series,..."

    Gotta stop you right there, bro.   There is potentially a vast chasm between feature-length movie and a web series.   The former absolutely requires a team of artists and there is little any kind of hardware could do to change that reality.  Ditto for a web series that has a production load that would challenge a DGX.  If any one person is using a DGX on his desktop for CGI, either they are delusional nut (like me) or they are Batman.  It is best used as it was designed:  as a desktop sized gpu server for a small workgroup or scientist doing machine learning work.

    Post edited by drzap on
  • drzap said:
    drzap said:

     

    For rendering on the professional desktop the A6000 is what the real powerhouse should be. Based on the released specs it is the full GA102 GPU, the 3090 and 3080 is the GA102 with various elements fused off, presumbly running at a lower clock, its TDP is 300W, and using 48Gb of the cooler GDDR6 VRAM. Depending on just how low the clock is set it may set all sorts of GPU records when it gets out in the world. 2 in NVLink are enough for most of the stuff Hollywood does (and most of the fluid dynamics sims and other sorts of things people want these for). 

    I'm afraid you underestimate the assets used in a typical Hollywood action movie.   96GB would be inadequate for rendering all but the simplest of scenes.   Hollywood mainly uses CPU render farms for precisely this reason, not to mention the processing power of 2 GPU's is tiny compared to a renderfarm of multithreaded CPU's.  TV shows and commercials are a different matter, but no, any type of desktop GPU configuration is for lookdev artists, not for final rendering.

    No, I do not. Almost no one does final renders on the desktop. 

    The renders done on the desktop are check renders which 96 Gb can handle, and are more than adequate for 99+% of final renders actually most renders are not SFX for Hollywood blockbusters.

  • drzapdrzap Posts: 795
    edited November 2020
    drzap said:
    drzap said:

     

    For rendering on the professional desktop the A6000 is what the real powerhouse should be. Based on the released specs it is the full GA102 GPU, the 3090 and 3080 is the GA102 with various elements fused off, presumbly running at a lower clock, its TDP is 300W, and using 48Gb of the cooler GDDR6 VRAM. Depending on just how low the clock is set it may set all sorts of GPU records when it gets out in the world. 2 in NVLink are enough for most of the stuff Hollywood does (and most of the fluid dynamics sims and other sorts of things people want these for). 

    I'm afraid you underestimate the assets used in a typical Hollywood action movie.   96GB would be inadequate for rendering all but the simplest of scenes.   Hollywood mainly uses CPU render farms for precisely this reason, not to mention the processing power of 2 GPU's is tiny compared to a renderfarm of multithreaded CPU's.  TV shows and commercials are a different matter, but no, any type of desktop GPU configuration is for lookdev artists, not for final rendering.

    No, I do not. Almost no one does final renders on the desktop. 

    The renders done on the desktop are check renders which 96 Gb can handle, and are more than adequate for 99+% of final renders actually most renders are not SFX for Hollywood blockbusters.

    Agreed.  I was just commenting on your statement about what "most of Hollywood" does.  Big VFX studios are using GPU's more, but GPU renderers are still below the quality needed for feature movies.  They are getting there, but still face a few limitations.  Very useful for asset and lighting lookdev, but not much beyond that.

    Post edited by drzap on
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