Frustrating lighting issue

I'm hoping I'm missing something simple and will feel stupid once someone points it out. Here's the issue:

 

I have a scene consisting of  M4 and some clothes for him, the DAZ squirels and a couple of small props. It renders fine.

but

For lights I have 3 spotlights, 2 are pointed at the 2 extra props, one on each, focused tightly on the props so that only the prop and what's directly under/behind it is lit, one is pointed at the squirrel, and focused so that the light only hits it and what's right behind it.

 

There IS NO camera - just the various viewports - perspective, front, right, left, top, bottom

Just about everything should render black at this point yet my scene is flooded with light. I've tried this in both 3delight and iray and I'm really confused where the light is coming from.

 

 

Screenshot (50).png
889 x 851 - 504K

Comments

  • Is there an HDRI in your scene?  Looks like it.

  • PitmaticPitmatic Posts: 917

    The perspective viewport can also act like a camera viewport and allow you to render if you want just sillhouttes? make sure all your lights are off and enviroment mode set to scene only. 

  • There IS NO camera - just the various viewports - perspective, front, right, left, top, bottom

    There's a massive downside to doing this — the Views don't really have any controls, you can move them around, but you're pretty much stuck with what you see in the Viewport. Cameras have a lot of controls, one of which is the ability to turn off the preview Headlamp. That might be the source of the extra light in your scene, although the default Environment light is another possibility if you haven't turned it off.

  • dijituldijitul Posts: 146

    Preview headlamp is on?  Or need render Environment set for Scene Only?  Or the render Tone Mapping is off?  More screen shots with your render settings or light settings may help confirm.

  • Stretch65 said:

    Is there an HDRI in your scene?  Looks like it

    not that I'm aware of, I turned everything under environment off and the dome's the only thing that should be.

  • Pitmatic said:

    The perspective viewport can also act like a camera viewport and allow you to render if you want just sillhouttes? make sure all your lights are off and enviroment mode set to scene only. 

    okay, i'll try that, thank you.

  • There IS NO camera - just the various viewports - perspective, front, right, left, top, bottom

    There's a massive downside to doing this — the Views don't really have any controls, you can move them around, but you're pretty much stuck with what you see in the Viewport. Cameras have a lot of controls, one of which is the ability to turn off the preview Headlamp. That might be the source of the extra light in your scene, although the default Environment light is another possibility if you haven't turned it off.

    I know  - this isn't final render. I'm trying to adjust the spotlights. I need all the light off except for them.

     

  • dijitul said:

    Preview headlamp is on?  Or need render Environment set for Scene Only?  Or the render Tone Mapping is off?  More screen shots with your render settings or light settings may help confirm.

    All I can find on headlamp is taht it's attached to cameras. That's the preview, but the actual render looks the same and i can't turn off headlamps on the viewports... I don't think they have them, do they?

     

  • nemesis10nemesis10 Posts: 3,486
    dijitul said:

    Preview headlamp is on?  Or need render Environment set for Scene Only?  Or the render Tone Mapping is off?  More screen shots with your render settings or light settings may help confirm.

    All I can find on headlamp is taht it's attached to cameras. That's the preview, but the actual render looks the same and i can't turn off headlamps on the viewports... I don't think they have them, do they?

     

    It looks like the headlight is on....  select the camera, go to Parameters and, at the the bottom, turn headlight off.

  • MattymanxMattymanx Posts: 6,947
    There IS NO camera - just the various viewports - perspective, front, right, left, top, bottom

    Go to the Render Setting Tab

    On the left hand side, select "General"

    On the right hand side, go down to "Auto Headlamp" and click the drop down box and choose "Never"

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