How to Prevent Skin Seam?

ZchuZchu Posts: 31
edited December 1969 in Daz Studio Discussion

Hi everyone,

I have been working on my custom character, with her body finished I am now trying to make her skin.

What i cant figure out is how to prevent that sharp straight line that separates the legs/hips texture from the torso one.

I did an exaggerated speckle on the skin so y'all can see what I mean.

What am I missing here?

SKIN_SPECKLE_TEST3.jpg
800 x 593 - 131K
SKIN_SPECKLE_TEST4.jpg
1280 x 1656 - 167K

Comments

  • AndySAndyS Posts: 1,438
    edited December 1969

    Hi,

    this region is the transition from the torso texture to the limbs texture element.
    So in your picture creating program you have to put both texture pictures together as the textures do on the resulting character. Now create some kind of continuity at this transition.

    For those complicated textures as yours I think this is the most effort of texture creating.
    I didn't do such highly suffisticated stuff up to now, but I think this could be one way to solve your problem.

    Andy

  • ZchuZchu Posts: 31
    edited December 1969

    The only problem is lining up the image just right. There has to be a way that everyone does it that makes skins.

  • KhoryKhory Posts: 3,854
    edited December 1969

    Most people don't have a pattern like that that they need to deal with. In most cases the seaming is dealt with by going over the edge of the template just slightly and blending that into the skin.

  • siocsioc Posts: 299
    edited December 1969

    hi,

    You might go for a direct painting on the 3d object, many software allow that or try add the pattern with LIE.

    And I saw maybe an other way with blender: http://cgcookie.com/blender/2010/09/20/texturing-denim-jeans-part-01/

  • mrposermrposer Posts: 1,130
    edited December 1969

    Did you fix it? I can't see a seam at all..... Interesting skin texture.

  • ZchuZchu Posts: 31
    edited December 1969

    sioc said:
    hi,

    You might go for a direct painting on the 3d object, many software allow that or try add the pattern with LIE.

    And I saw maybe an other way with blender: http://cgcookie.com/blender/2010/09/20/texturing-denim-jeans-part-01/

    I tried to do that with Sculptris, but it doesn't work well at all on that program. I prefer Photoshop CS and Manga Studio for my textures as I can achieve a great amount of detail

    Did you fix it? I can't see a seam at all..... Interesting skin texture.

    No the seam is there lol It is kind of hard to see, but it bothers me still =3
    Its just an exaggerated speckle to show what I was trying to explain. Some of my character to have stripes so it could really be an issue in the future.

    For now I am working off of editing the base female skin for genesis 2. i know i cant redistribute it (its just for personal use anyways) but for now I don't see another solution =/

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