Weight-painting in DS4.6
Sand3
Posts: 99
I'm trying to follow the duck-rigging tutorial to do some rigging in DS4.6, but when I went to the weight-painting tool (page 22 of the PDF), my mesh is not showing the blue or red to indicate weights. When I select faces, they turn yellow, but I'm not seeing the weights and I'm not really sure why. It's likely that this tutorial was made for an earlier version of DAZ, but honestly it's the most current one I've been able to find.
Post edited by Sand3 on
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DS has moved to "sparse" weight maps, which as I understand it means unneeded values aren't stored - only those that are set to a specific value need be stored, and shown in the preview.
But it's not showing anything. When I selected "Fill selected faces", nothing in the viewport changed.