Morphs on Troll

friscolivesfriscolives Posts: 0
edited December 1969 in Technical Help (nuts n bolts)

I just purchased the Troll for Genesis, and loaded it into my scene. My plan is to create an image where he is eating something really large, so I need to open his mouth very wide. I loaded what I think are all the morphs, even loaded some file call deformers, but so far i'm not having much success in finding many options to really stretch the mouth wide open.

The Troll package I purchased in the basic one (not pro or whatever, just Troll for Genesis. I have windows 8.1, using the latest version of Daz studio (4.6 64 bit).

Another question thats driving my crazy. When i move my cursor most of the time on the workspace area everything turns yellow (or is tinged yellow) which makes it hard to see what i'm doing. Is there a preference i can set to avoid that--unless somehow i'm selecting "everything"

Pardon the new guy questions. As you can probably tell I'm new to this software.

Comments

  • Cris PalominoCris Palomino Posts: 11,377
    edited December 1969

    If you have morphs for opening the mouth, but it's not enough, you may want to look at using some DFormers. Perhaps this will help.

    Others may have more suggestions.

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Hello friscolives I don't have Troll for Genesis, so I can't help very much.

    If you select the head of Genesis/Troll, then you should see morphs called 'Mouth Open' and 'Mouth Open Wide' , and between them, that should help you get what you want. You could select the 'Mouth Open Wide' morph in the Parameters pane, then click on the little gear icon, and turn off the limits to see if that helps any.

    For the yellow problem in the viewport, go to Window > Panes (Tabs) > Tool Settings, select Node Highlighting, and change the Draw Style to 'Bounding Box Only' that will get rid of it.

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