Male Poke through

I am sure this question has probably been asked - but I cannot find it after a few hours of searching.

How do you overcome the issue of Male Genitalia poke through on male clothing types.  Having fitted the genitalia to the G3M or G8M charcter and then applying hte clothingto said charcters - it is very odd to see the male "junk" being exposed.  Tried the smoothing iterations controls and the collision iterations controls for the clothing with limited success, is there anything else I can be doing?

Comments

  • TogireTogire Posts: 414

    The simpler by far is to make the genitals invisble.

     

  • mrposermrposer Posts: 1,130

    Use bulge morphs on your character instead of applying the gens. Should be some free ones around or included in some morph sets.

  • I am sure this question has probably been asked - but I cannot find it after a few hours of searching.

    How do you overcome the issue of Male Genitalia poke through on male clothing types.  Having fitted the genitalia to the G3M or G8M charcter and then applying hte clothingto said charcters - it is very odd to see the male "junk" being exposed.  Tried the smoothing iterations controls and the collision iterations controls for the clothing with limited success, is there anything else I can be doing?

    First, it takes all my adultness to answer your question seriousley, given your head line ;-)
    According your problem:
    I had the same problem too.So, I tried to emulate, real life. cool
    In real life, there is a lot of squeezing. Ask your doc about wearing tight jeans. So I added those squeezing morphs to the bits, and added more space to the pants.
    It will take some zbrush houres to figure this out.

  • TBorNotTBorNot Posts: 370
    edited November 2020

    Just making the element invisible creates a divot in the clothing where the element used to be that hurts to look at.  Ouch!

    Best to just unfit the bodypart.  Select the element and then "Fit To" and select  "None", then make everything invisible using the command-click on the Eye in the menu.  However, there's a bug that when you refit the element and have Jepe's Bodyhair Shell applied, your, ahem, element will be transparent.  It's a bug, throw it on the pile.  I just delete the element, and usually most of my figures are saved both ways.  Well, it works.

    To get the effect that should be there in clothing (pants and and possibly the shirt if your hero needs it), I use the "Fit Control" property to transfer the, ahem, proper attributes from the member to the clothing.  It's very nice, and also allows you to remove unused morphs from your clothes to reduce, ahem, the file size.  I wish you could delete morphs that aren't used from all items and save them, as it would really decrease load times and is clearly already implemented (but unused elsewhere).

     

    Post edited by TBorNot on
  • MarcCCTxMarcCCTx Posts: 926

    Select and scale the Gens 1-6 and Left and Right Testes to 1 percent. This give an OK clothes line and is easier to reset than the Fit To None. (Don't use 0 percent, due to distortion.)

  • TBorNotTBorNot Posts: 370

    "Scale" is not an available attribute in my version.  How did you get yours?

  • MarcCCTxMarcCCTx Posts: 926
    edited November 2020

    This is what I have selected that gives me a scale option. "Show Hidden" is off, so that's not an issue.

    And you can go smaller than 1 percent, not that it makes any difference.

    image

    Capture.JPG
    914 x 807 - 85K
    Post edited by MarcCCTx on
  • evilded777evilded777 Posts: 2,465

    The problem is that none (or 99%) of the clothing models were designed to fit an anatomically correct (sort of) male figure.

    Remove them and find mediocre solutions from bulge morphs.

  • MarcCCTxMarcCCTx Posts: 926

    What would be nice, is a tucked in morph for gens that makes them the same size as the bulge morph for non-gen.

  • Serene NightSerene Night Posts: 17,672
    edited November 2020

    It is possible with a certain amount of tweaking to apply the genitals and move them to less prominent position as they would be in underwear and then apply smoothing to the pants sufficient enough that the gens are covered. But with pants it is usually not worth the effort so I usually do that for underwear only.  Some pas do supply bulge morphs with sufficient variety to make it not needed. 

    There is also a pants masculinizer sold by sickleyield on sharecg.

     

    Post edited by Serene Night on
  • Hi All, thanks for the suggestions and ideas, will look to see which one works for me the best.

  • PerttiAPerttiA Posts: 10,024
    TBorNot said:

    "Scale" is not an available attribute in my version.  How did you get yours?

    It may be hidden, select "Show Hidden properties" in the Parameters-Tab, drop down menu (right-click) and you can change it non-hidden

    Scale of 30% (or less) should work and easy to scale back to 100% if he inadvertently drops his pants.

  • find it is a waste of time - i use sickleyield "pant masculinizer"  which works well or another bulge morph... i dont think bulge morphs are that horrible and when compared to real photos of men in underwear or pants are that unrealistic either

     

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