Gen 8 Female to Blender and Back - now cannot merge material

I created a Gen 8 female character and imported it into Blender 2.8.  Changed the head of the character with a from an .obj file, saved it as an .obj and then imported it back into Daz3D.  In Daxz3D, I can no longer merge material to the character.  Something was obviously lost in translation, so is there a way to merge material to a non-daz gen 8 character, since that seems to be how it's treating it?

thanks,

menotu

Comments

  • Did you keep the surface group names the same? Check the Edit tab of the Surfaces pane, comparing your imported OBJ with the base figure. The ehad obviosuly won't take the original head maps, unless you UVed it to match the head UVs.

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