Octane Trial License One GPU Limit, what about NVLink?

So, maybe this is wishful thinking but let's say I had dual 3090's connected to each other via NVlink? Would Octane see the GPU's as one single GPU?

Comments

  • nicsttnicstt Posts: 11,715

    That would still be 2 GPU. The NVlink links 2 GPUs

  • TheMysteryIsThePointTheMysteryIsThePoint Posts: 3,006
    edited November 2020

    Physically. But it is reasonable to ask how the driver presents linked devices to applications logically. You may ultimately be absolutely correct, but it's at least a question worth asking; the driver could very well fool usermode applications into thinking that there is just one GPU with twice the cores and VRAM.

    Post edited by TheMysteryIsThePoint on
  • From what i get from the octane forums, no, octane still sees the gpus as individual.

    There's some weirdness with octane, standalone or plugins, and nvlink where certain things have to be enabled, such as out of core memory, just to utilize the additional ram, and the scene has to exceed the base ram of the cards, then it starts pooling.

    overall, it seems nvlink and octane is a bit of a mess.

     

     

  • nicsttnicstt Posts: 11,715

    Physically. But it is reasonable to ask how the driver presents linked devices to applications logically. You may ultimately be absolutely correct, but it's at least a question worth asking; the driver could very well fool usermode applications into thinking that there is just one GPU with twice the cores and VRAM.

    If that was the case, I'd expect it to get fixed!

  • nicstt said:

    Physically. But it is reasonable to ask how the driver presents linked devices to applications logically. You may ultimately be absolutely correct, but it's at least a question worth asking; the driver could very well fool usermode applications into thinking that there is just one GPU with twice the cores and VRAM.

    If that was the case, I'd expect it to get fixed!

    It could be considered a good thing... then applications don't need any specific changes to support NVLink; the driver is doing all the work. I bring that up because in a conversation I was having with the guy that wrote E-Cycles, in a different context, he said that E-Cycles will just respect whatever the driver reports to it. But it was for Linux, and I'm not sure what the Windows NVidia driver does.

     

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