Historical Flooring Shaders Texture path error

The new DAZ Studio 4 Historical Flooring Shaders incorrectly reference the path for the textures. In order to get the shaders to work I had to copy the texture files from the installed (by DIM) directory in the public 'My DAX 3D Library' to the appropriate directory in the user name 'My Library'
I would submit a bug ticket but haven't yet found the proper way to do it.
Charlie
Edited to correct wording.
Post edited by Charlie Judge on
Comments
I'll save you the bother and send it Jens way for you.. thanks for the heads up. :)
Thanks, Jack. I got thinking ahead of what I was typing and didn't word my post quite right (corrected now); but I guess you figured it out anyway.
Charlie
WOW! What fast work. I see an update in my DIM already.
Thanks everybody.
Charlie
Glad to hear it.. :) enjoy!
This has been fixed :) (not like you don't know that but just making it official :) )