Where are my Face Transfer sliders?

Here's what's happening:

1. I use Face Transfer to bring in a face for a Genesis 8 Male.
2. I click the Save button and go through the dialog boxes that follow.
3. I create a new file, bring in a blank Genesis 8 Male figure, and look for the Face Transfer dial that I thought I just saved, but it's nowhere to be found.

Anyone know what might be going on here?

Comments

  • Seven193Seven193 Posts: 1,103

    Uncheck Save as scene subset, and read the note at the bottom of the dialog.  To create a slider morph, you must export it as a morph asset.  Basically, a scene subset is not a slider morph, so you have to create it yourself.

  • Thanks for that tip, but I tried it and I still can't see the slider morph. I have no idea what I'm doing wrong, but I'm sure it's on me. Shame too, as I would really like to use this product.

  • Load scene subsets from wherever it was saved to.

    To make a dial requires the same conditions as for making any morph. Briefly: load the scene subset, Base resolution and NO eyelashes, send it over the bridge to Hexagon. In D/S remove said character and load in a fresh G8 figure, base resolution and NO eyelashes ... from Hexagon send the morph to D/S and make the morph. If you like it, File > Save As > Support Asset(s) > Morph Asset(s). Upon reloading the G8 figure the dial will be found wherever you saved it to on the Parameters Tab.

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