weird stripes in viewport
AbnerK
Posts: 718
Hi,
Anyone else getting these weird stripes in the viewport after an hour or so of opening Daz up? It only happens in the viewport with Textured and Cartoon Shading.
Windows 10 Daz 4.14
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Post edited by AbnerK on
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It looks rather like the effect of having overlapping geometry, but that woudl usually affect the render too. Do you have a Geometry Shell applied, e.g. for body hair?
I know what you mean but, isn't that a bit more random looking. This is more like it's the surfaces. I think, in the case of that G8M, it's a coincidence. It's affecting the set too. The steps, the grout, not the bricks for some reason and not the wooden posts. I've had it happen since I upgraded to 4.14. At first I thought it was just a random glitch but, I've restarted many times since. It happens after I've used Daz for about an hour.
I tried to load a 'clean' G8M but Daz Crashed. I should have loaded a primative. Doh! I have had it when there's been no hair loaded. It will happen on any surfaces. One scene I think everything was affected.
This is the same scene after restarting. Nothing else changed.
what gpu and driver version are you using?
What difference does that make? (A genuinely innocent question) But, I was wondering if anyone else has had the same problem? I have no idea what 'driver' I'm using.
I've discovered that this is happening either, when I put my computer to sleep or the hard drive goes to sleep. I've, mostly solved the problem by stopping the hard drive from sleeping. I've had several days without the weird stripes then, last night, I put the computer to sleep rather than let it render over night and have the computer on most of the night after it finished rendering, probably just as I fell asleep. I've opened it up this morning to the weird stripes but, this time, only on the bits who's materials were stored on my internal drive and a bag I added last thing. That bit I don't really understand as it should be stored on the hard drive but it's affected nothing else. Sadly the only fix is a restart of Daz or run every affected surface through a dummy run of LIE editor.
Oh, I had said, it doesn't affect the iray render, well, it does the preview if it's been left for a while, that fixes the minute you refresh the render though. So, no real 'fix' as such. Odd that I'm the only person affected though.
I did fix this after I updated the drivers. TBH, I've only ever used Macs and I've never had to think about backstage shenanigans, when you buy car you don't' expect to have to understand what how the gearbox works. I had no clue how to update drivers nor did I know what they were other than something you'd expect the software to be geared up to fix itself when you do a check for updates. Well, it works now.