Morph issues

Hi Folks

I'm not an expert with Daz, and I've run into a problem after many tweaks with morph products:
Managed to get a perfect head, but in the process, the neck area displays a "twisted" area, that I'd like to smooth out.
Applying a smooth modifyer ruins the face, so not sure how to target the problem...

Any help appreciated...

Kind regards,

Mike

problem.jpg
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Comments

  • onixonix Posts: 282

    I doubt if there is any way to do it with daz easy way. 

    I would recommend you to use ZBrush or blender or other 3d modeling software to fix it because it will be much easier.

    as an alternative, you can use push modifier or Dformer with weight map which has some resemblance to zBrush functionality

  • Do you have any morphs that will scale the neck?  Maybe adjusting the neck width and depth would help.  Even the neck length may do the trick.  Might want to look at the neck body part and see if scaling from there helps.

    Lee

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