? solved? ?? how create genesis full body morph from dialed morphs?
Diomede
Posts: 15,221
I am late to the genesis and genesis 2 figures party. I have been using M4 and V4. If I load a default genesis or genesis 2 figure and dial up some morphs to create a character, is there a way to create a full body morph from that? At least in Poser it would be called a full body morph. What I have in mind is a new dial for my character that I name, like Mr. Hyde, so that I could start the genesis as Dr Jekyl and then use 1 dial to transition to Mr Hyde at 25%, at 50%, 75%, etc. I have seen some references to making a morph in Hexagon and exporting, but not sure how to just use the morph dials.
Post edited by Diomede on
Comments
OK, I see I need to look here.
Note that exporting as OBJ will break any ERC links - if, for example, one of the morphs you use requires a correction for some expressions or adjusts the rigging you will lose that. In addition, though it may not matter here, you can't distribute a morph made this way (unless it is made solely from morphs offered as Merchant resources and you follow the rules of the MR). You can avoid both of these by:
putting the parameters pane in Edit mode (right-click on the pane)
creating a new property (right-click again) and setting its values as you would for a new morph
right-clicking on the new property slider and selecting ERC freeze - the dialogue that opens should have the right options, but make sure that only the morphs you used are checked in the lower part.