WASD movement like walking on ground

When I WASD through the scene, the forward/backward movement is aligned to the camera angle. I look down and press W, the camera moves forward and dives, too. I'd like to be able to toggle so the camera aligns to the ground plane and moves at constant height level. 

 

Comments

  • SevrinSevrin Posts: 6,308

    Lock the Y-coordinate of the camera.

  • GordigGordig Posts: 10,067

    Use I and K instead of W and S.

  • EightiesIsEnoughEightiesIsEnough Posts: 1,110
    edited December 2020

    Just want to ask, what does WASD stand for?

    EDIT: Never mind - I realized they are letters that represent the key commands to something.
    Post edited by EightiesIsEnough on
  • EightiesIsEnough said:

    Just want to ask, what does WASD stand for?

    EDIT: Never mind - I realized they are letters that represent the key commands to something.

    It's a pretty standard set of keys (on Anglophone keyboards) for navigation - W/S go forward/back, A/D either move or rotate left/right.

  • Gordig said:

    Use I and K instead of W and S.

    That changes pitch.

  • Sevrin said:

    Lock the Y-coordinate of the camera.

    Any way to quick-toggle this? Won't work for perspective view I guess.

    @Daz: I'd still like a global mode for that. Oh, and a fast move/leap modifier. Navigating large scenes is tedious.

  • GordigGordig Posts: 10,067

    dexter.filmore_a6337aa2ba said:

    Gordig said:

    Use I and K instead of W and S.

    That changes pitch.

    I don't understand how that's different from what you're asking for.

  • AscaniaAscania Posts: 1,849
    edited December 2020
    Nevermind.
    Post edited by Ascania on
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