Sickleyield's Hat and Hair Helper

MacSaversMacSavers Posts: 324
edited December 1969 in Daz Studio Discussion

I love this product. I had a similar product for V4, but nothing since. So this is very nice to have.

However, I can't seem to get any hair not made for G1 or G2F/M to work with the product. I can parent it, but I can't 'fit' it. Anyone have a solution on how to 'fit' hair from V4/M4/V3/M3 to this product?

Comments

  • nemesis10nemesis10 Posts: 3,488
    edited December 1969

    What I do is dress Genesis 2 Male, add his cap or hood, add the hair, add the Hair and Hat Helper, and in Parameters > All, have the hair fit the Hair and Hat Helper, Adjust the morphs in the H & H Helper, and then turn off its visibility in the scene.

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    With any product that's not made for this figure generation you would have to either use AutoFit or a conversion method. HHH just adds morphs, it can't stop bones being lost on Auto.

  • MacSaversMacSavers Posts: 324
    edited August 2014

    I've tried converting it to something with bones, but it always places it at the hip. How can I change that? I tried just renaming the bone to head, but that doesn't work.

    If I don't convert it, no matter how I target the hair, it won't morph. It seems to need the bones and more specifically, the head bone.

    Post edited by MacSavers on
  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    Autofit doesn't place things at the hip. How exactly are you trying to convert it?

  • Scott LivingstonScott Livingston Posts: 4,344
    edited December 1969

    MacSavers said:
    I've tried converting it to something with bones, but it always places it at the hip. How can I change that? I tried just renaming the bone to head, but that doesn't work.

    If I don't convert it, no matter how I target the hair, it won't morph. It seems to need the bones and more specifically, the head bone.


    Depending on what you're trying to convert, RAMWolff's tutorial might help.
  • MacSaversMacSavers Posts: 324
    edited December 1969

    Thanks for the RAMWorks tutorial. I'll give it a whirl tonight.

    Sickle, I tried it two ways.

    1) I loaded the Genesis character, then auto-fit your Hat Hair accessory, then auto-fit the M4 Hair (Gabriel's Hair to be exact). Then I converted it from a prop to a figure. It moved it to the hip. I tried auto-fitting to your Hat Hair Accessory and I even tried doing it to Genesis with the same result.

    2) I loaded the Genesis character, then auto-fit your Hat Hair accessory, then I just loaded the M4 Hair. Then I converted it from a prop to a figure. It moved it to the hip.

  • SickleYieldSickleYield Posts: 7,644
    edited August 2014

    MacSavers said:
    Thanks for the RAMWorks tutorial. I'll give it a whirl tonight.

    Sickle, I tried it two ways.

    1) I loaded the Genesis character, then auto-fit your Hat Hair accessory, then auto-fit the M4 Hair (Gabriel's Hair to be exact). Then I converted it from a prop to a figure. It moved it to the hip. I tried auto-fitting to your Hat Hair Accessory and I even tried doing it to Genesis with the same result.

    2) I loaded the Genesis character, then auto-fit your Hat Hair accessory, then I just loaded the M4 Hair. Then I converted it from a prop to a figure. It moved it to the hip.

    If it's a prop it shouldn't have allowed AutoFit to trigger in the first place. Did you get the dropdown popping up with the figure list in it?

    It sounds like Ram's tutorial is probably your friend since it's prop hairs you're working with.

    Post edited by SickleYield on
  • MacSaversMacSavers Posts: 324
    edited December 1969

    I had the Genesis character selected and it placed it in the appropriate place, so I assumed it AutoFit, but perhaps Daz just put it in the correct place. It's listed in the Poser runtime under Hair, not poses or figures.

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