Mouth textures bigcat 2
Darthrhett
Posts: 4
I have a couple of figures where the mouth textures don't apply with the main texture. Bigcat 2 is one of them, anybody else have this problem?
Comments
Have you rendered?
The surface material might be set to a custom shader that doesn't appear properly in the Viewport until you render. I don't have Big Cat 2, but I've seen the same effect in the various Crocodilia critters among others.
Yes I feel stupid, textures are there when I render, I have another 3rd party texture set for genesis that does the same thing, can be applied manually though, thanks for the help
Yes that is a cosmetic glitch due to a bug in the Shader Mixer that doesn't hook the diffuse texture with strength 0, thus not showing it in the preview. However, render will account for it and be fine.
Besides the Crocodilia, that is a product of mine, I made all the textures and shaders for the Big Cat2 and used the same line of procedural shaders on the latter too. That is to explain why both share the same glitch.
Thanks for the replies everyone, much appreciated. :-)