Beginner: Incorporating clothing auto-fit into animations
I'm new to Daz, but everything has been great so far. I purchased the Dystopian Ninja for Genesis 8 male (https://www.daz3d.com/downloader/customer/files#prod_55871/). The rig on the gensis 8 models is amazing, and its so easy to move the characters around into belivable poses. However the pants in this product are loose fitting, and baggy. Whenever I pose the model, the clothing clips or stretches until some kind of solver takes effect to auto-fit the clothing again. I'm having trouble getting the final solved pose into animation keyframes. Everything looks awesome once the auto-fit takes place, but the keyframes seem to be taking a snapshot of the model before the clothes are fit to the model.
Can anyone help me out?
Comments
I guess that "some kind of solver" is a smoothing/collision modifier it is not pats of the fitting process.
But what is exactly the problems are you trying to render the animation? this smoothing process takes some time and you just need to wait also as I know rendering should automatically finish it before starting.
if you quickly cycle keyframes then smoothing process may not finish before you move to the next frame
Thanks for the reply. My use case is character animations for a game in Unreal Engine, and I am trying to determine the correct workflow to get animations to look correct once imported. Right now I'm trying to use the bridge tools, Daz to Unreal and I also tried Daz to Blender as an intermediate step. So far the clothing still ends up looking stretched once I play the animations in either Unreal Engine or Bledner. In the attached image, I've placed the character in a wide-leg pose that stretches the crotch of the pants. In Daz, after smoothing, the pose looks great. I then used the Daz to Blender bridge to bring that same pose into Blender. As you can see, the bad vertex stretching shows up in Blender.
It's certainly possible that I just don't know what I'm doing, so I was hoping to get a better understand of the workflow I should follow. The quality of products in the Daz shop is impressive, and the Gen 8 rig is awesome. But utilizing these products to their full potential is beyond me at the moment. I am an independent game developer and also a beginner, so I really need some pointers!