Creating Outfit For specific Morph, without outfit "Fiting" into the morph.
Hey guys! i think this might be an already touched topic, but the ones i found are a few years old, so i wanted to be 100% sure there's no other way.
So what i wanted to do is to make the Seventh Sister from STAR WARS: Rebels, into Daz3D, i wanted to make her with a similar toonish style from the one from ST:R, so i quickly made a Morph trying to imitate her cartoonish style, after that i tried fiting an older outfit (With a chest plate and shin armor and already fitted for the Default G8 body) into this new form, but both the shins and the chest plate got horribly misshaped after fitting, so i decided to make her outfit in Blender, using the morph i made as base, so yes i am making an outfit with a morph as the base.
After that i grab the W.I.P outfit and i fit it onto the morph back on DAZ Studio, but the outfit now the oufit looks horrible! a lot of clipping shrunken areas and overall a massive mess, before i proceed any further i want to be sure if there's a way for the outfit to be rigged to the body, but not using the morphs of the G8 body.
So there's a way? please let me know and thanks for stoping by :)
Comments
In the Transfer Utility dialogue you need to set the Source Shape to your morph (or if several morphs are set to Use Current), then check the Reverse Source Shape from Target option in the additional options. You can then load the original shape as a morph for the clothing to match the body morph.
Oh my oh my! thank you for that! it save me a lot of time! i really appreciate that!