Character Turns into Boxes
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Hi i'm new to DAZ. I must have changed something in the settings because whenever I move the character or navigated the camera the character's mesh turns into boxes. I would like to view the character in real time when adjusting the character. How do I do it?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/8f/0693724a8793e823312b6353f11c96.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/8f/0693724a8793e823312b6353f11c96.png)
Untitled.png
435 x 473 - 27K
Post edited by deeds0l on
Comments
You need to go to Window > Panes (Tabs) > Tool Settings and change the During Manipulation (near the bottom) to 'Use Current (Off)'
That should fix it :)
Check the viewport drawstyle pulldown (little sphere on the upper right of the viewport window. It is set to Solid bounding boxes. You can set it back to texture shaded.
edited: Ah, yes, I see it's happening when you move, so Jimmy's suggestion would hold for this. You can just use my info if you ever change the drawstyle by mistake. :)
Thank you very much