Change default Zero Pose transforms, how to?
Jina.Equille
Posts: 0
Hi, where is the parameters to change Zero Pose parameters in DS?, I want to create my own default 'zero pose' not custom poses.
Comments
You can do this with the Joint Editor tool active, right-click>Edit>Bake Joint Rotations. However, bear in mind that if you are using a standard figure this will have consequences. Why are you wanting a different zero pose? There may be other ways to achieve the goal.
Richard! You just saved my life! I spent tremendous days and hours searching over the internet and YouTube on how to do this with no avail! I am really grateful to you
I need different Zero Pose as I mainly use DS because of the availability of its wardrobe and characters at a very average price as well as the quality of G8 characters, I used to chose my prefered pose in DS then I use the outstanding Daz to Blender Bridge to export my figure for animation, however, when I need to do some weight painting in Blender, I get stuck with the fact that my figure's pose goes back to DS default Zero Pose in Blender's EDIT mode, the last doesn't accept copying and applying the modifier as it cannot be applied to a mesh with shape keys.
Can you please explain that for me?
Thank you so much