Mirror object
kaotkbliss
Posts: 2,914
Is there an easy way to mirror an object in Daz? Say I want to mirror an "L" instead of just simply duplicating the object, I want a backwards copy so I'd have an "L" and a "_l"
Simply rotating the object 180 unfortunately won't work as there is a front and a back to the objects I want to mirror.
If Daz can't do it, can Hex? If so, how?
Comments
You can try scaling it to -100 to reverse it. There is a possibility that there could be issues with the texture/surfaces but I would go ahead and give it a try before trying anything else.
That's an interesting idea. I'll definitely give that a try and report back
Scaling the X and Z worked beautifully! Thank you!
That was so easy, it just never occurred to me to scale backwards LOL.
Scaling X and Z to -100 is the same as a Y rotation of 180 - two reflections add up to a rotation.
I should have said X or Z
Depending on which direction I want to mirror :)
Basically what I'm doing is taking a building prop that is only 2 sides of a building and I'm mirroring that object to create the other 2 sides and I'll throw a primitive plane on top for a flat roof :)
I can't simply duplicate and rotate as the walls are not flat all the way down.
I'm glad a simple solution worked for you.
HAHA me too. I'm not quite ready to start learning Hexagon yet. :)
Thank you! This fixed my problem!!
Mine too!