Anyone here using DAZ and Blender for NPR Images ?
Hi.. I wonder if anyone here have tips or tricks for using DAZ and Blender to create NPR or Toon Style images ?
I`m asking because most Blender NPR tutorial out there mostly using simple shape objects or characters so easier to handle especailly about generate realtime or freestyle line art .
FYI , I`d Bought some cool shaders from Paul D which really awesome , but still I thinks thats seems not built for complex mesh like most of DAZ contents
I know there are some video on youtube explaining in detail , but I wonder if that workflow worth the time than just using PW Toon - Outline Render and Photoshop ( for manually enhance outline or inking )?
Would be awesome if someone who have already use DAZ-Blender workflow enlight me about PROs and COns or maybe give guide which Blender Toon/NPR worth to try
Thanks