Error: "Pose Not Achieved" in update to DazToMaya
Hello! I've been having lots of fun with the updated DazToMaya, but when I try to send animations from Maya to Daz I get the error "Pose not achieved". All I was doing was moving the hip control and keying it so basically my Genesis 8 figure was squatting then standing up straight.
This is part of what my script editor says. Keep in mind I am very new to Maya and I know nothing about coding or Python so I have NO idea what any of this mean. Please help!
Proceeding with unsaved file.// Warning: file: C:/Users/jumai/OneDrive/Documents/maya/scripts/DAZTools.mel line 208: Could not reach pose on lShldrTwist translate, rotate. //
// -- Connection from lShldrTwistAddNode to lShldrTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Users/jumai/OneDrive/Documents/maya/scripts/DAZTools.mel line 208: Could not reach pose on lForearmTwist rotate. //
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Users/jumai/OneDrive/Documents/maya/scripts/DAZTools.mel line 208: Could not reach pose on rShldrTwist translate, rotate. //
// -- Connection from rShldrTwistAddNode to rShldrTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Users/jumai/OneDrive/Documents/maya/scripts/DAZTools.mel line 208: Could not reach pose on rForearmTwist rotate. //
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Users/jumai/OneDrive/Documents/maya/scripts/DAZTools.mel line 208: Could not reach pose on lThighTwist translate, rotate. //
// -- Connection from lThighTwistAddNode to lThighTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Users/jumai/OneDrive/Documents/maya/scripts/DAZTools.mel line 208: Could not reach pose on rThighTwist translate, rotate. //
// -- Connection from rThighTwistAddNode to rThighTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// To disable IK, constraints, and expressions, you can use the Modify->DisableNodes menu.
// Other connections can be broken using the Script Editor.
// Or, to reset the saved pose on a joint, select the joint and enter 'dagPose -reset -name bindPose1'.
// Error: file: C:/Users/jumai/OneDrive/Documents/maya/scripts/DAZTools.mel line 208: Pose not achieved. See diagnostics in Script Editor. //
Comments
Bumping because I am now having this issue. Heres the log:
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on lShldrTwist translate, rotate. //
// -- Connection from lShldrTwistAddNode to lShldrTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on lForearmBend translate. //
// -- Connection from lForearmBendAddNode to lForearmBend.translate may need to be broken.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on lForearmTwist translate, rotate. //
// -- Connection from lForearmTwistAddNode to lForearmTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on lHand translate. //
// -- Connection from lHandAddNode to lHand.translate may need to be broken.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on rShldrTwist translate, rotate. //
// -- Connection from rShldrTwistAddNode to rShldrTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on rForearmBend translate. //
// -- Connection from rForearmBendAddNode to rForearmBend.translate may need to be broken.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on rForearmTwist translate, rotate. //
// -- Connection from rForearmTwistAddNode to rForearmTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on rHand translate. //
// -- Connection from rHandAddNode to rHand.translate may need to be broken.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on lThighTwist translate, rotate. //
// -- Connection from lThighTwistAddNode to lThighTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on lShin translate. //
// -- Connection from lShinAddNode to lShin.translate may need to be broken.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on rThighTwist translate, rotate. //
// -- Connection from rThighTwistAddNode to rThighTwist.translate may need to be broken.
// -- IK may need to be disabled on this joint.
// Warning: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Could not reach pose on rShin translate. //
// -- Connection from rShinAddNode to rShin.translate may need to be broken.
// To disable IK, constraints, and expressions, you can use the Modify->DisableNodes menu.
// Other connections can be broken using the Script Editor.
// Or, to reset the saved pose on a joint, select the joint and enter 'dagPose -reset -name bindPose1'.
// Error: file: C:/Program Files/Autodesk/Maya2022/modules/DazToMaya/scripts/DAZTools.mel line 201: Pose not achieved. See diagnostics in Script Editor. //
Just updated to the latest version (2022.1.10) and still receiving this error on bog standard G8/G8.1 characters. Any suggestions?
I'm looking into this issue. Thanks for error report!
I'm also having this problem, it does save a duf but when loaded into daz face controls are completely messed up