Foot solver in Daz
grrinc
Posts: 12
Has DS got a stable foot solver yet? Something that keeps the feet pinned to the ground without shaking about? Ive seen some old threads saying that it is coming soon, but I have yet to see anything.
Any clues or am I being dumb?
Ta!
Comments
There's a plugin called "Walk It" you might be interested in. Not sold at D/S. Not expensive. Has a free trial download and .pdf instructions.
https://www.daz3d.com/forums/discussion/comment/2348071/#Comment_2348071
Thank you for your suggestion. It's not what Im looking for but its nice to know that exists.
I am not sure, but maybe mcasual has a script which holds feets (or hands) in place while moving the figure around.
Check mcasuals side for it.
To the OP; To answer your question directly.. NO Daz studio does not have a Realtime Foot/Floor Human IK contact solver for root locomotion of the sort you find in programs like Iclone or Maya/MOBU/Max.
Hi Wolf - thanks man. You've been a great help in the past on CGTalk forums. hope you're doing well.
Greetings Glen, I hope you have endured this challenging past year with success Mate.
cheers.