Dforce settings
jarbeard
Posts: 53
Hi everyone and a Happy New Year to all from bonny Scotland.
What would be the settings for a hand colliding with a piece of clothing? Everytime I've tried it the fingers/thumbs pass through the mesh insread of catching the edges and moving it.
Hope someone can advise.
Cheers
John.
Comments
The way I get around that is to enclose the hand in a sphere (or cylinder) primitive for the dForce simulation and then make the primitive invisible for the render(of course). Just make sure the primitive has enough divisions.
Try Collision Mesh Resolution set to Viewport, and perhaps up thje Viewport level for the collider objects to 2, and set Collision Mode to Best.