Dforce settings

Hi everyone and a Happy New Year to all from bonny Scotland.

What would be the settings for a hand colliding with a piece of clothing? Everytime I've tried it the fingers/thumbs pass through the mesh insread of catching the edges and moving it.

Hope someone can advise.

Cheers

John.

Comments

  • marblemarble Posts: 7,500
    edited January 2021

    jarbeard said:

    Hi everyone and a Happy New Year to all from bonny Scotland.

    What would be the settings for a hand colliding with a piece of clothing? Everytime I've tried it the fingers/thumbs pass through the mesh insread of catching the edges and moving it.

    Hope someone can advise.

    Cheers

    John.

    The way I get around that is to enclose the hand in a sphere (or cylinder) primitive for the dForce simulation and then make the primitive invisible for the render(of course). Just make sure the primitive has enough divisions.

    Post edited by marble on
  • Try Collision Mesh Resolution set to Viewport, and perhaps up thje Viewport level for the collider objects to 2, and set Collision Mode to Best.

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