Please Help! something wrong with my skin mesh

I was trying different skin material and shaders when suddenly I got this part of both his feet weirdly deformed. I tried to solved it by my self but end up not changing anything, please if anyone know how to solve this I would really appreciate it

deformed_feet.png
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Comments

  • fixmypcmikefixmypcmike Posts: 19,598
    edited December 1969

    Does it render correctly using 3delight? It looks like the graphics card isn't refreshing the viewport.

  • StratDragonStratDragon Posts: 3,249
    edited December 1969

    2 things that you might try.

    1) Update your video card drivers.
    On Windows the consensus here is to use the drivers from the manufacturers website
    nvida.com, ati.com, etc. and not the Windows update ones which are sometimes a few generations behind.

    On Mac you need to see if there is an update to your OS but if thats the case
    before you pull the trigger you might want to check on a site like this
    http://roaringapps.com/apps?index=a
    and see if there are any incompatibilities with software you normally use.
    Generally there isn't but I just learned Bryce doesn't run on anything past 10.6 which is 4 years old and macs are not backwards compatible.

    2) change your display optimization to off, better or best and see if it corrects this issue.
    On Windows I believe it's in Edit>Preferences
    On Mac it's in Studio>Preferences

    go to the interface tab and toggle the setting.

    Screen_Shot_2014-09-12_at_8.53_.06_AM_.png
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  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Looks as if your figure is colliding with an invisible object.

    collision.jpg
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