Hair transluscent in most angles in filament?

Does anyone else have a problem with hair appearing translucent/transparent at certain (most) angles in Filament?   Is there any way to fix this?  Note: You can see the scalp through the hair.

example of hair transluscency.jpg
500 x 500 - 169K

Comments

  • Filament is kind of experimental and doesn't handle transparency correctly right now. One of the biggest things affected by this is hair. As far as workarounds, there are a few:

    • Use hair that doesn't have transparency. These are hard to find, although toonish / anime style hair sometimes doesn't use it.
    • Try a different hair prop. Some work better than others in Filament.
    • Do another render of just the hair using iray or 3delight, than composite in Photoshop or Gimp by putting the second hair layer on the bottom. Then on the main image, you can erase the parts (or use a layer mask if you want to do it non-destructively) where you want the second hair render to show through and play with the curves, brightness and contrast etc. to match the color and lighting with the main render.

    Hopefully, in the future Filament transparency support will improve.

  • Thank you for the information. I'll see how these work out.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206

    or use fibermesh hairs enlightened

  • WendyLuvsCatz said:

    or use fibermesh hairs enlightened

    What are fibermesh hairs?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206

    asatruteacher_190444d615 said:

    WendyLuvsCatz said:

    or use fibermesh hairs enlightened

    What are fibermesh hairs?

    made in Zbrush 

    there are a few in store but they are very heavy polycount wise, been less popular as is since PA's got the strandbased dforce plugin to convert them to dynamic curves

  • Okay, thank you.  

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited January 2021
    Corin hair.jpg
    1920 x 1080 - 1M
    Post edited by WendyLuvsCatz on
  • I know this thread started months ago, but I have a technique that sort of works. Apply the hair (preferably 3delight), remove the skullcap, remove specular and glossy, duplicate the hair twice. This works really well with some hair, not so well with others. Another method I found worked quite well is using two or three hair props from the same vendor eg. Out Of Touch christina, katharina and jolie, removing some parts from each until you have the desired result.
  • jesikatsjesikats Posts: 0

    the main issue is on the cap cutout opacity in surface menu. move the slider all the way down. also if the rest of the hair is still too transparent then go to each layer and fiddle with the cutout opacity. sometimes you have to remove the cutout opacity texture snd then play with the slider. dont remove the texture on the cap tho unless you are going to replace it with something else.

  • PPehrsonPPehrson Posts: 17

    I am wondering why it takes so long to get Filament to render hair correctly. It's almost good enough for finished renders, esp if rendering at twice the resolution and then resampling which makes it look more crisp.

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