How can I make corrective permanent?
alicesacco_d28bc20fdb
Posts: 33
I've created a new morph for personal work. This mesh needed corrective morphs to work properly.
Making corrective and making it works is not an issue, but, if I change computer and re-install Daz Studio, and then I put my personal content in DATA folder, correctives need to be settled again.
Comments
You mean corrective morphs or chnages to the base model? If the former, File>Save As>Support Assets>Morph Asset and in the dialogue that opens set the base content diectory (at the top) to oen for your documents, that you will transfer to the new machine 9and that gets backed up). Before doing that, assuming they are applied through ERC, make sure that the links are set to save with your morphs in the Property Hierarchy pane (you want that anyway, otherwise any update to the base would overwrite the links).
Yes, I mean corrective morphs. And I know how to save them.
However, if I uninstall and reinstall daz studio, the morphs are there, but I have to re-save them as corrective.
The ERC links are either saved with the corrective morphs or with the morph they are correcting, reinstalling DS won't affect them. If they are saved with the thing they correct then reinstalling that will break the links, which is why I said you should make sure that the ERC is saving with the corrective morph (Save With is in the Attributes section for the link in the Property Hierarchy)
I olny see 'save as'.
I usually save as 'morphs assets,, and when I update i use 'save modified assets.
In the Property Hierarchy pane find the corrective morph, then expand Controllers>1st Stage>ERC [type] Name of the morph/bend it is driven by>Attributes>Save With
Save with:
controller
sub component.
Which one?
Sub-component, assuming that is what your corrective morph is.
my corrective are anatomical, like you bend the leg and the knee deforms correctly.
So the controller is presumably the joint bend and the sub-component the corrective morph, and you would want to save the link with the morph.
Yes