Proposed feature: Fit To... added to content menu contextual dropdown for clothing assets.
StratDragon
Posts: 3,249
https://helpdaz.zendesk.com/requests/176258
if anyone thinks this could a useful feature please feel free to add your comments to this thread
Hey! You don't need my permission! I'm just trying to get some momentum behind this. I think it would be a useful enhancement to DS.
What do you think?
Screen_Shot_2014-09-15_at_1.46_.10_PM_.png
366 x 246 - 20K
Comments
also this request
https://helpdaz.zendesk.com/requests/171259
add export selected object to OBJ export since making everything else in the content pane is a little tedious and has crashed most of the times when I try and do this with a large scene.
there are dozens of times when I have assets in a scene and I think "if I could convert these figures to OBJ" then delete them, then import the obj of them I could save a lot of memory trying to render this scene and alleviate the possibility of crashing due to insufficient RAM because 8,10,12,16 GB is no longer "A LOT O RAM" when your working in 3D with large projects and breaking it up into a series of smaller renders is not always an option especially when your assets cast shadows across one another.
You can already export an OBJ of only the selected item(s) via script; the setting isn't currently exposed in the dialog. See the scripting sample: Silent OBJ Export. Search for "SelectedOnly".
You can also already convert a figure to a prop directly from within DAZ Studio, without exporting anything; Edit > Figure > Rigging > Convert Figure to Prop...*
If the figure has clothing fit to it, you need to convert the clothing first. If items are parented to the figure, you need to temporarily unparent those items before the conversion, and then reparent them once the conversion is compete. This can be automated via script. See the scripting sample: Convert Figure to Props.
*Note: If you don't have the option in your menus, you will need to run the "Update and Merge Menus" script, apply a default layout or at least the default menus from the Customize dialog.
-Rob
thanks Rob!
I'm mostly exporting to Blender to consolidate surfaces and get rid of artifacts or unwanted geometries.
I'm guessing I run tool trough my scripts folder, it's not added to the File, Edit, etc...
the reason I ask is some of the scripts I used in the past won't work if I add them to my scripts listing (create custom action) since I upgraded to 4.6.3.5, I can only trigger them through the scripts folder, however some do work from that drop down. I'm not well versed in scripts so I can't guess as to why.
You can remove geometry and/or consolidate surfaces, while keeping all of the morphs/rigging/UVs/etc intact, directly within DAZ Studio:
Remove Geometry:
- Activate the Geometry Editor tool
- Select the polygon(s) you want to remove
- Right click, select Geometry Visibility > Hide Selected Polygon(s)
- Right click, select Geometry Editing > Delete Hidden Polygon(s)
You will then need to save new support assets; as the figure/prop is now a new [derived] entity. If you do not save new support assets and instead save a Scene, the modified assets become embedded into the Scene file. At that point, any new assets that are created/installed [for the original] will have conflicting counts/orders and so will not work correctly with the assets embedded in your Scene file.
Consolidate Surfaces:
- Activate the Geometry Editor tool
- Select the surfaces [polygons] you want to consolidate; using the context menu and/or Tool Settings pane
- Right click, select Geometry Assignment > Assign To Surface > ...
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A script that was previously running in an earlier 4.5+ build that is now not running when a Custom Action, that was created using the "Create Custom Action" option in the Asset View context menu of the Content Library pane, is clicked [regardless of whether its in a menu or toolbar] suggests that the script/file that the Custom Action is referencing has been moved. Any error with a script will be written to the log file as it is encountered.
-Rob
In the case of items that do not work from the menu the application is not visibly throwing errors when the action is triggered. it's giving me menu's and options but when Ok is clicked nothing happens. I can try and post a screen cap later this week if time allows. I'm not in front of the machine and I don't have the software necessary on this one to show you now.
thanks again!