Scales going back to 100% when using daz to blender bridge?
![iand_11](https://secure.gravatar.com/avatar/0dff9bbbd83f56aa1d5d7364f5bda980?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F0dff9bbbd83f56aa1d5d7364f5bda980_100.png)
I want to use a Daz3D model as a base mesh for a character that I'm planning to make in blender, so I downloaded Daz Studio, loaded a daz model and changed some stuff on the parameters tab (mostly scale of limbs), after that I tried using daz to blender bridge but while it was exporting I noticed that the scale changed back to 100%, I thought it was just a visual bug but after importing it to blender it really was changed back to default scales.