Patches on character face

I'm having an issue with my characters face. I'm not sure what I did initially but her face was a bit paler than her torso. When I was comparing skin settings between torso and face I saw that settings were different, so I copied settings from torso and pasted to face. Then changed the texture settings from torso to face. I got the color to match now but I have these spots on the head above the eye brows and near the temple of the character. Does anyone know how to fix that? It's better seen in texture shaded but I did a quick render to show what the final looks like as well and you can definitely see the patches. I also attached a render before I messed with things so you can see how the face was paler than the skin. I'm fairly new to this and only been working on Daz since Dec so I am still exploring all the settings.

Jade Screenshot.png
1920 x 1080 - 949K
Jade Fix1.png
1080 x 1920 - 1M
Jade.png
1080 x 1920 - 3M

Comments

  • Did you change all of the images to the relevant face maps or only the base colour?

  • Those spots on the forehead are the nipples and the gaps around where the arms connect, from the torso map.  I know this from having accidentally done it far too many times.

     

  • commo81commo81 Posts: 19

    I changed all of the face maps, I went down the pane under face and where it allowed me to choose the skin, I replaced torso with face. I was just trying to match the face color to the body. I didn't save it, so I still have the unchanged character where the body is fine but face looks pale like in the picture of her wearing the dress. So, I am looking to either resolve the face color issue, or to get rid of the spots. I am guessing the first option would be the easiest, but like I said I am fairly new and don't really understand what every slider changes.

  • Are these your own textures or from a character set?

Sign In or Register to comment.