Daz and After Effects?
![Deke](https://secure.gravatar.com/avatar/8b2bcddf80e483d3c9a944f8985d0479?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F8b2bcddf80e483d3c9a944f8985d0479_100.png)
Yet another newbie question: Is there a workflow to use Daz figures in After Effects? It would be easy enough to export rendered animation and use them as 2d layers in AE, but I was wondering if anyone imports the 3d models into AE to take advantage of the better lighting controls. What export and import formats would be used?
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anybody got an answer for this question yet?
You can export the figure as an object or collada from Daz. You have to bring it into Photoshop 3d extended first then save it as a psd. You can then import it into AE. There are all kinds of tutorials about this on Youtube. The few I looked at were just showing how to bring in the object as an unmoveable, pre-posed, static object. You can't animate the body parts in AE (that I know of). I tried importing V4 this way and got her into AE just fine but, of course, she is just stuck in the pose I imported her in. You can search deeper into this subject on Youtube. I don't want to go any deeper into this because I just import composited animations and don't need the actual 3d models in there. Hope this helps.
A question I guess all Newbies eventually wonder about once they get bitten by the Daz bug; ultimate realism and how best to achieve it. Just got to that stage myself when I started experimenting with trying to composite Daz figures onto live backgrounds and not having it come out quite right. Guess I'll be bookmarking this page, since jaebea's answer is a good start.
Nelson, are you looking to just do a Daz figure onto a live still image for a single print or are you looking to do something animated onto a live animated scene?
Daz figure onto a still image. I've done similar work with 3D models built in Lightwave and Max, but had no idea how to get a Daz model into After effects to do color correction, saturation and adjust the sharpness.
![frown frown](http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/confused_smile.png)
First test. I've got a lot to learn about Daz before I'm ready, and I need to upgrade to CS6 extended.
If you are using Daz 4.9, you can actually render out your character against a transparent background. Much easier to bring into Photoshop. You don't even need AE if all you want to do is insert a different background. You can do it right in PS using the layers. You can do your color correction in there.
Wasn't aware of that.
Of course, when I say render, I am talking about a 2d image, not 3d. You would be taking the 2d rendered image into PS to put against another background in a layer. I haven't done it this way. I think it is saved with an alpha channel but not sure.