How do I make a surface appear to glow?
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As in buttons on an electronic panel etc.
Thanks in Advance,
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As in buttons on an electronic panel etc.
Thanks in Advance,
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UberAreaLight:
To make a surface emit light, select the surface, then select "!UberAreaLight Base.dsa". Then, in the Surfaces(color) tab:
To see the light source itself, set "Ambient Active" to On, and set the Ambient color, and apply an image to the Ambient Color if you want the light to have surface features.
To change the color of the light emitted, set Color .
Change the Intensity slider up to make it brighter; note some lights may need to be dramatically brighter to be seen, work with powers of 10 to start with. Opacity can also be used at the same time.
To fix any graininess, especially in shadows: increase the samples parameter (at the cost of greatly increased render time). The value varies greatly depending on the light. I have seen 32 work for some lights, 1024 was needed for one.
Alternately, to fake it, just set the ambient parameter. It won't actually give off light and light anything else up, but it will look lit up itself. Faster and easier, but only works if you don't want other objects to be lit by it.
Thanks so much Sean :-)