the next step in render art? how do you engage people with art?

MistaraMistara Posts: 38,675
edited September 2014 in The Commons

so, we have the content.
the light sets
maybe even picked up a render skill or two.

now what? :lol:
rendering something people want to look at?
or keep as a wallpaper?

there's a saturation point for seeing the same content in render after render. but i think is only cuz i'm familiar with the content,
:)

doing a render for shock value or controversy will wear pretty quickly, and doesn't mean anyone would want to keep it around to look at it.

when i was a teenager in the 70's, my only available fantasy art was bookcovers and going to the sci-fi conventions,
usually someone was airbrushing t-shirts with fantasy art.


how do you engage people with art when there's an internet chock full of it?
what 'make art' that people will appreciate?

Post edited by Mistara on

Comments

  • Serene NightSerene Night Posts: 17,675
    edited December 1969

    I just do art *I* like. I've found you rarely can please other people with your art and trying can sometimes be disappointing.

    I'm interested in images which tell a story. Images which make me go, hmm. What's going on there in that scene? So, something beyond just a figure standing in an image grabs my attention and engages my interest. (there isn't anything wrong with those types of pictures, but I like to see figures doing stuff and engaged with elements in the render.

    That's my .02

  • MistaraMistara Posts: 38,675
    edited December 1969

    trying to figure out what makes me click to see beyond the thumbnail. at thumbnail size, i think it's the color palette attracts me first.

  • GreycatGreycat Posts: 334
    edited December 1969

    I’ve wrestled with the same question. I have over 130 CDs of just DAZ stuff, and I think to myself what do I do with all this stuff? You can’t throw some stuff together, render it, and think that’s art. When you think of someone such as Frank Frazetta, or Boris you can instantly recognize their work by their style. Where a lot of 3D art falls down is a lack of style. You need to develop a style that people know right away that it your work and nobody else’s. It isn’t just enough to render, it also requires a lot of post work and a lot of effort put to it. I’ve been putting a lot effort into created my style for over a year now, and I don’t think I’m even close.

  • StratDragonStratDragon Posts: 3,251
    edited September 2014


    doing a render for shock value or controversy will wear pretty quickly, and doesn't mean anyone would want to keep it around to look at it.

    disagreed, most art that has lasted generations were artists who worked controversially. DiVinci's anatomy drawings were not considered "scientific" when he made them, they were looked at as abominations by society, he died in exile in France because of his art and his controversial scientific theories. Hieronymus Bosch visions of the underworld, Monet's water lilies, Georges Braque invention of Cubism, Mondrian's use of vertical and horizontal lines only, James Ensors masks, Jackson Pollacks use of the brush, the entire surrealist movement, these were all movements in art that were not trying to be pretty or hang itself in a hotel lobby, it was edgy, it was unsettling and it was controversial and some of it has lasted over 500 years because it went far past pushing the envelope of what was acceptable by moral standards of the age when it was created. Do you realize how much of Michelangelos work was destroyed in riots because of his embracing of Greek mythology in his statues was deemed too shocking.

    Post edited by StratDragon on
  • MistaraMistara Posts: 38,675
    edited December 1969

    trying to image why water lilies would be upsetting?


    i can remember my reaction seeing Bosch 'garden of unearthly delights', It's stayed with me and i've only looked at once. Even by today's standards, would prolly violate the TOS.

  • StratDragonStratDragon Posts: 3,251
    edited December 1969

    trying to image why water lilies would be upsetting?


    i can remember my reaction seeing Bosch 'garden of unearthly delights', It's stayed with me and i've only looked at once. Even by today's standards, would prolly violate the TOS.

    upsetting because critiques said he was sloshing paint around a canvas like an animal in a mockery of art, as a result he Courbet, Édouard Manet, Camille Pissaro and Johan Jongkind created the Salon_des_Refusés (Salon of refused art) and took impressionism underground.

    Wow! 5 years of a community college on Long Island just learned me something after all!

  • MistaraMistara Posts: 38,675
    edited December 1969

    trying to image why water lilies would be upsetting?


    i can remember my reaction seeing Bosch 'garden of unearthly delights', It's stayed with me and i've only looked at once. Even by today's standards, would prolly violate the TOS.

    upsetting because critiques said he was sloshing paint around a canvas like an animal in a mockery of art, as a result he Courbet, Édouard Manet, Camille Pissaro and Johan Jongkind created the Salon_des_Refusés (Salon of refused art) and took impressionism underground.

    Wow! 5 years of a community college on Long Island just learned me something after all!


    your on Long Island? me too. I'm in Huntington. well, i'm in Bohemia at the mo :)

  • StratDragonStratDragon Posts: 3,251
    edited September 2014

    trying to image why water lilies would be upsetting?


    i can remember my reaction seeing Bosch 'garden of unearthly delights', It's stayed with me and i've only looked at once. Even by today's standards, would prolly violate the TOS.

    upsetting because critiques said he was sloshing paint around a canvas like an animal in a mockery of art, as a result he Courbet, Édouard Manet, Camille Pissaro and Johan Jongkind created the Salon_des_Refusés (Salon of refused art) and took impressionism underground.

    Wow! 5 years of a community college on Long Island just learned me something after all!


    your on Long Island? me too. I'm in Huntington. well, i'm in Bohemia at the mo :)

    I'm down south now but I've traveled all ends of Huntington from Caumsett Park to Walt Whitman Mall, just there a few months ago it hasn't changed.

    anyway back OT: I had limited success with my work attracting a fan base but I don't think that was my intention. If you have pieces you can show there are art forums all over the web and if you get it out there you will get responses both good and bad. The cutting edge of what you can do is not always appreciated by the masses mostly the people who are familiar with the software or CGI in general, Some simpler things go over really well and despite all creative logic and criticism to the opposite don't ever seem to go away

    https://www.google.com/search?q=hang+in+there+cat&espv=2&biw=918&bih=982&source=lnms&tbm=isch&sa=X&ei=IXAkVKisM-a_igLCzYHICw&ved=0CAYQ_AUoAQ

    Post edited by StratDragon on
  • icprncssicprncss Posts: 3,694
    edited December 1969

    Art is a matter of individual taste. There are those who will stand around and expound on the wonders of a Picasso. I'll look at it an wonder what he was high on when he created it. Not my taste, not my style.

    The question is, are you creating the art for yourself to please yourself or are you trying to create art to sell to others?

  • nightwolf1982nightwolf1982 Posts: 1,169
    edited December 1969

    What engages you? That's the angle I come at when I decide to sit down and do an image. If I'm not engaged by what I'm doing, how can I expect others to be? This is pretty much why I don't upload anything - most of what I create just doesn't seem interesting to me from an artistic standpoint.

  • RarethRareth Posts: 1,462
    edited December 1969

    start a Blog, post on facebook, use the gallery here, all will get you comments or at the very least views.

    I haven't updated my blog in about a year or so (work tends to get in the way of renders) so I just might start over.

    make what you like and just put it out there... folks that like it tend to say so, you'll also get some critics (some useful, the rest.. eh.. to hell with them).

  • MistaraMistara Posts: 38,675
    edited December 1969

    well, i'm u/l to DA and tweeting renders. and just started u/l to rot'ka.

    i've been rendering for 'me' :) for years now. now, i want other people to look at my art for more than a dissmissive half a second.

    sigh

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Have you thought about a thread in The Art Studio. http://www.daz3d.com/forums/categories/2/

  • MistaraMistara Posts: 38,675
    edited December 1969

    not sure the internet bots returns images from Art Studio forum ?

    i haven't mastered key words. don't know how to let the bots know where my art is posted. :lol:

  • GreycatGreycat Posts: 334
    edited December 1969

    I’ve been thinking about Isikol and how one of his pieces got used for a Heavy Metal magazine cover.
    http://isikol.deviantart.com/art/THE-WARRIOR-ELF-AT-FANGORN-FOREST-361319070

    So I went to the Heavy Metal site to see whether they’d take submissions. They’re looking for artwork for their website. It would be a way to get your work out in front of people that normally don’t frequent the 3D art sites.
    http://www.heavymetal.com/v2/submissions/

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